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Friday, 28 September 2012

Limbo PC Review



What's black and white background with a boy passing through scary forest having a lot of hurdles? Its limbo.
To start off Limbo is an incredible puzzle platform game. You play as a boy who just wakes up in scary forest, who goes searching for something or escapes from the forest. Well, i don't know. I am betting he too doesn't know. Ha ha LOL 

So as you progress you face many hurdles in the form of puzzles. There are easy at first and become increasingly difficult as you reach the end of the game. There are 39 chapters and 1 bonus chapter if you collect all the hidden trophies. I know what you must be thinking. How can i find things in the dark? Well i don't want to spoil the surprise. Play and see !! :D
Its a dangerous world out there
Puzzles get frustrating enough sometimes. Also he becomes difficult to control. Some puzzle are deadly; some are easy enough. 
Some Frustrating puzzles
The visuals are great and depict its night time. To instill horror the sound quality just adds spice to the game. 


Spiders are dumbest of them all. Had fun killing them.
The game starts the boy wandering through the forest. The game's biggest drawback is it doesn't explain as why this is happening. Also the game ends abruptly showing a girl doing something. 

The game is short(4.5 hrs). some puzzles hardly take a minute. BUT again Limbo is an incredible game. Short,crisp, original and consistently brilliant. Though it is short the lasting appeal it leaves is incredible. I heard there is gonna be a sequel. Can't wait....

My rating is 8.5....

+ Black and white visuals   - short (4.5 hrs)
+ Great sound                     - no story
+ Good puzzles                    - becomes frustrating sometimes
+ I think he is cute :P
+ Original



Thursday, 13 September 2012

The Darkness 2 PC Review


I felt like a monster playing this game. I was invincible. Great visuals presented in a graphic novel style and better gameplay mechanics than its prequel and the story being strong definitely makes the game a success project. 

The darkness 2 portrays the lead protagonist Jackie Estacado who in the prequel has lost his girlfriend jenny Ramano, becomes the head the Franchetti crime family. The darkness was brought to his family by his great grandfather. 

The game starts off with Jackie going to restaurant, where he is attacked by the mob. When things go out of hand, The darkness wheedles him to release it. As the story progresses Jackie finds he is being pursued by the organisation led by Angelus for the darkness using the siphon. I have told the story in short. I felt the story was strong and reasonable. Come on it would not be justified if we had to just went on a killing spree of people without any motive. That would be cheap. 


Well, the combat in The Darkness II is vastly superior to that of its predecessor. There are plethora of tactics one can use like conventional weapons, guns, use dragons by slashing the enemies, throwing the objects and by causing environment destruction. The Darkness powers include summoning different types of imp-like "darklings" that can attack foes, using "dark tentacles" to impale foes or break down walls, using "creeping dark" tendrils that sneak along floors, walls, and ceilings to take out foes from a distance, and creating a black hole that sucks anything nearby into it. The dragons on either side are cool and dangerous. They slash through the power boxes, break doors or barriers, and rip the enemies in many possible ways. Each in its way is gruesome and its exciting to kill the enemies in different style when it comes with a reward. 


Dragons are so cool
They also can pick glowing objects and slice and butcher the enemies at a far distance. By tearing an opponent limb from limb you will be able to regenerate health, replenish some of your ammunition, decrease the cool down of tertiary abilities or generate a protective barrier for a short period of time. This is how gruesome the death can be. Better not to keep with Jackie. :P


Simple upgrade system
The unlockables and powers are pretty simple and straightforward. Between battles you will come across ominous purple rifts which give you access to an upgrade wheel interface. Jackie can unlock abilities using the “Essence” (Experience) he’s accumulated from dispatching foes in clever ways. Also there are many relics to collect which give a good boost to the essence.
Each ability if utilised in game can be tremendously useful. You can learn to “channel” the Darkness into your guns and fire off extra powerful shots without expending any ammunition, useful when your clip is already empty but that foe just won’t go down. Another ability allows you to unleash a swarm of insects to temporarily stun opponents and yet another allows you to knock an enemy into the air and freeze them in place for a few moments making them vulnerable to your fire.


Awesome visuals
Sound and voice acting was perfect and adds spice to the story. Visuals are mind blowing. Sometimes the environments looks gorgeous filled with every colour possible to make it feel real. The environments are filled with sharp objects and pots just to make the battle with enemies even more deadly.

The main drawback of the game is its short campaign. While you slowly develop the characters and you feel the story is actually beginning, it ends abruptly. Also one more thing i dint like is that the dragons growl at each other and take some time to be back on the battle while we are being aimed at.


The imp helps Jackie by lunging onto the enemies
Personally i felt the game was awesome but at the expense of the short campaign (6-7hrs). Due to this all the upgrade paths were not unlocked. I am concerned about this cause i want to see a different style of killing altogether. Apart from the short campaign the game looks gorgeous and sound and voice acting being impeccable, 2k games deliver much better first person shooter game than its prequel.

+ good story                               - short campaign
+ great visuals                             - throwing objects doesn't seem
+ sound and voice spot on              to work 
+ multiple ways of killing 
+ dragons are so cool 

My rating is 9.0......



Wednesday, 12 September 2012

The Walking Dead : Starved For Help PC Review


Are you a good decision maker? I am sure in your life you would have faced with tough decisions at least once. Well the same thing can be said about this episode. 

Walking dead episode 2:  Starved for help is less of zombies and more of tough moral decisions we make in the game. The game isn't much different from the first part in terms of gameplay. Its the same linear click and play style. :D which is the essence of the game. But only in the episode we start to realise that the game becomes more bent towards decision making rather than mindless killing of zombies like in left for dead. 

Saved lee's life by sacrificing himself..poor guy
The story starts with lee and group staying in motor inn but with better barricades. People in the group think the place is safer than before. Much to their belief, lee and mark find some walkers attacking a person. Later they meet up with two young people asking for gas in exchange they would provide food. Here's the first tough decision. We don't know these people. Still we need to make decision whether to leave the place or not. I chose to make the deal and decided to check out the farm. The dairy farm is secured with electric fences and can run only on gas. People are seem quite friendly and help the group regroup here to make camp here. 

In exchange for their kindness we decide to secure perimeter by reconnaissance-ing it looking for holes and traps. As we move on lee finds out, bandits are attacking them. Later we are assured a nice dinner. But something goes fishy around the place. Lee finds out that mark is cut brutally and locked in a room who warns us not to eat the food served. The food is actually mark's flesh..how gross can it get? Later we are surrounded and thrown in a room where Mr. Old man starts having heart attack. Remember how i used to hate him from the first episode. I still do but i don't know i decide to save him, making Kenny look bad. Anyway he dies. Too much temper? too bad then. Later we confront the lady of the house and we get to decide whether we need to kill or spare Andy. Which again is big decision only when you play you will understand. 

The game hasn't improved on mechanics but there are lot of options to explore. The decisions made before slowly start affecting this part. Telltale games made the game more of decision making rather than zombie killing spree. The game has presented awesome twist of events leaving the TV series boring. There are complex decisions which i think will drastically change again in the next episode. The problem of cut scene and frame rate dip still exists. 

If i have to say the game has made the story much more exciting and more action oriented and anticipation levels are high for the next episode. Eagerly waiting for the next episode....

My rating is 9.0...



Monday, 10 September 2012

The Walking dead : A New Day PC Review




First of all i must admit that i was sceptical whether i have to play this game or not. But then again i couldn't wait longer. If by any chance i waited any longer i would have missed a beautiful game. 
The walking dead: A New day at first sight seems to be more of zombie killing and moving on..but there more to it than meets the eye. This wonderful artistic style game sucks you in to involve you in the game.

Story: Well if u have read the story in comics the game story is almost the same. I am saying 'almost' because here we have the option to make it "my" zombie book. You will understand this if you play the game. In the story rick grimes an officer comes out of hospital only to find the city is infected with zombies and decides to go to Atlanta which he thinks is safer place than this. He meets up with some people and stays with them before moving on. Almost the same thing happens in the game too. Though i said we can change the story as per our decision. That makes this even more fantastic.

Gameplay: Gameplay is awesome. Here, someone will ask you a question and you'll have a limited time to pick one of four responses. Whatever you decide, you live with. Characters remember what you say and take note of your pronoun usage, demeanour, and so on. While this might simply be someone questioning Lee's story (main character forget to mention that :P) in this episode, Telltale says the way people perceive him is going to drastically affect future episodes. What if your squad finds out you've been lying from the get-go? This makes the game wanna play again and again just to see what decisions turns out to be what response. The brutal killing of zombies is also gruesome experience and exciting.
Decision making-an important part of the game
Graphics and sound: Game is presented with artistic cartoon style just like borderlands, though not very sharp in borderlands, but enough to get going. The voice acting is spot on and makes you involve in the game cause the dialogues express emotional pain and suffering the people are facing. Here's the bad part, camera is shit like in some areas and it is difficult to move your ass sometimes. The limited view makes you wanna look everywhere which is not possible.
Zombies- Gruesome !! yuck..
My story: I have tried playing differently making different choices, saving sometimes Doug sometimes Carley. Sometimes making lee a bad guy sometimes good guy. See its all in the style you wanna play and sometimes just to see how the game turns out to be. Must warn you that this decisions can drastically change in later episodes (so i have heard) lets see. If at all i get a choice of saving Larry and anybody stupid, i will let Larry die..He's a real bastard. Thanks to my loyalty towards Kenny he saved my ass. Due to wonky camera, i couldn't save clementine. I saved Carley cause i think she looks sexy...bye bye Doug he he :P 

The bastard on the right can be real jerk sometimes
Well that's my story. Surprisingly i completed in 2.5 to 3 hrs, which actually put me off. I'd expected more. The game isn't exactly adventurous or action filled entertainer but its great suspense thriller and best decision making game i ever played.  Also after playing i felt like there should be more episodes to this collection of awesome game series..

My rating 8.5...



Wednesday, 5 September 2012

Payday The Heist PC Review



Pay day has been a different experience altogether to me. Robbing banks? Different franchise right? Yes...
Games usually present us to being a good guy in the game but payday is different in that matter cause we are portrayed as a robber. Which is a good thing come on is more fun in being a good guy or bad guy? I am sure you would for being a bad guy.

Different experience or not, the game's biggest problem is explaining itself. Well, we are a team of four set with on a mission to rob banks. But why? Money? Pleasure? Or is it just a habit? Developers should have done something about that. 

The game has a total of 6 banks to rob. Each with a different difficulty level. We get to choose one of the four criminals. I feel the characters aren't given much justice. I mean when somebody gives a choice to choose one from four, obviously one would only choose if they are different or else whats the point? The game too is flawed in this way. After the first mission ends we are then again routed back to same scene to gain some experience points just to upgrade the weapons. SICK. :P

The graphics weren't great but are enough for this game. The missions are usually set in a city. The robbing is very well planned and poses no obstacles as to the scenario can change during when the real robbing takes place. That too is a negative point.


Hostage taking sucks...
Another problem area is hostage taking. If a member of your crew gets captured by the police, you can trade a hostage to them in exchange for your buddy to come back. However, there is no way for you to order hostages to move to another area. You can only tell them to stop and lie down where they are. I’ve had quite a few times where I’ve had one of my cohorts captured. While I had hostages, they were usually in an area where I would have had to fight through dozens of SWAT to get to them in order to make the trade. The bank scenario is one that can be frustrating as that most of the people you can take hostage are in the lobby.


Stupid AI
The AI is dumb and don't do anything that is necessary. Also the police come in hordes and there are not many people in the street or there's anything we can do in the game other than robbing the banks. LOL. Customisation is frustrating and accomplishments are easy to complete. 

Overall, there are good elements in the gameplay, but items such as computer teammate stupid AI, not being able to move hostages, having cops come out of places where they really shouldn’t be, and having to constantly check on drills and saws drags down the gameplay, especially if you’re playing single player.

All i can say is the game could have better. Although it presented a different and new experience in the gaming world. 


My rating is 5.5...