Dead space is a sci-fi horror survival game starring the protagonist Issac Clarke. Issac Clarke is a ship systems engineer who is deployed on USG kellion to answer the distress call sent by USG Ishimura. So basically mankind has exhausted all the resources present on earth, but has mastered space travel and created some really cool weapons. Crew from earth is sent to answer the distress call by Ishimura. Landing on Ishimura, hell breaks lose.
Issac Clarke |
Gameplay
Dead space is a third person over the shoulder perspective game. Most of the story is conveyed through spacial holographic
projections, rather than cut scenes. We play as Issac Clarke. Issac Clarke is not your typical survival kinda hero or has some specialised military training. As mentioned before, he is a systems engineer dispatched by maintenance crew. When i first played the
game, i really underestimated the plethora of options that can be possible during the gameplay. Issac can project beam kinda of thing onto the floor stating or guiding to your objective.
Weapons--Plasma cutter |
Different kind of upgrade system |
Player can even move a object or slow down a fast moving object using stasis or kinesis feature.This enables to clear off the road
blocks and player can take their time to neatly dismember the enemy by using stasis. However stasis get depleted after usage which again can recharged at stations.
There are numerous save points where one can save their game. The game also has zero gravity areas where the player can float and
travel to any point. This feature although depicts the reality possible during the era in which game takes place, it is really frustrating. For example it not really possible to travel to any point. And also one
wouldn't know which is the ceiling or floor.
The game is said to take place in year 2508 but the elevator takes like forever to get to the next level/floor. Also Issac is really rigid and the controls are not fluid enough. He runs like he is carrying a bag of rice behind him. Also zero gravity feature can be really frustrating sometimes.
Enemies are gruesome and really gross looking. There are of different kind. One who carries a huge glowing sack, one who can regenerate, one who is really tall like slender etc. At first enemies can be easy to get through, but as players progress in the game and
hallucinations become worse, enemies become very fast and stronger.
Enemies are gruesome!! |
Graphics and sound
As needed by horror type of genre, game is really gross. I mean in a right way. Loads of dead bodies throughout the ship, blood spilled
over at some places, limbs or other parts of body flying in the air during the zero gravity really brings out the reality of situation the
player is in.
Graphics in Dead space |
It took about 12-13 hours for campaign. I really wish i played multiplayer. Well its definitely is a great example of the horror survival genre and is an awesome way to launch a franchise. Awesome job by EA and Visceral games. God!! I can't wait to play the sequel now. Will start Dead space 2 as early as possible. Watch out this space for Dead space 2 Review. Coming up next!!! :D
My rating is 7.5/10....
+ New concept
+ Story is believable
+ Weapons
- Zero gravity is frustrating sometimes
- Controls are not fluid enough
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