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Go to Blogger edit html and find these sentences.Now replace these sentences with your own descriptions.This theme is Bloggerized by Lasantha Bandara - Premiumbloggertemplates.com.
Go to Blogger edit html and find these sentences.Now replace these sentences with your own descriptions.This theme is Bloggerized by Lasantha Bandara - Premiumbloggertemplates.com.
Go to Blogger edit html and find these sentences.Now replace these sentences with your own descriptions.This theme is Bloggerized by Lasantha Bandara - Premiumbloggertemplates.com.
After many years, Hitman is back!! Rising from the shadows this time, Agent 47 reveals what it takes to be an ultimate assassin. He more badass, more agile, and more dangerous than before.
Story takes after Hitman Blood Money left off. Story starts with Agent 47 getting a contract assignment to kill Diana Burnwood. Yeah, you heard it right. Its the same Diana who used to guide us in the previous games of Agent 47. Its all about Victoria, Diana's daughter. She is genetically modified to an assassin. Diana makes 47 promise her that he would take care of her and not let her become like him. So, obviously people who heard about this start bidding and want to gain hands on the girl.
Interesting Characters!!
Story involves a lot of new characters (except of course, the tailor :P :D). For the first time, 47 displays the ability of caring nature, trusting people whom he should not, and whatnot. Although this said, he has definitely not gone soft. Instead, he still preaches exactly the opposite-- killing mercilessly to get the job done. I particularly liked the story and 47's character. 47 may have gone soft only to protect Victoria, he more dangerous than before. This layers of character has been well developed in 47. A decent story--3.5/5
Haha Epic Scene from the game
Graphics and sound I put this in front of gameplay and final verdict section just to emphasize that this is a incredibly and devastingly gorgeous looking game ever. See for yourself in the pic below.
OMG!! so much detail
No mission takes place in a single place and we as a player get to see many beautiful episodes of the game. Sometimes i wonder even such a place would have existed then the reality would have been dupe of the game's pictures. Best looking game for an stealth based game.
Sound although doesn't have much to give, its very important at times. Sorry i don't have much on sound.
Yeah its from the game !! See those visuals!! :O
Incredibly gorgeous looking game---5/5. Gameplay Gameplay has changed a lot. With awesome combat to merciless mass murderer, 47 is agile, dangerous and literally can do anything. Game has checkpoints instead of 'save and quit' feature. I like it because it really brings out the skill of the player. There are about 20 missions in the game each in a different location.
Mission are divided into small objectives kinda of thing. So that makes each mission longer time to complete which adds up to 15 -16 hours, depending on the skill of the player. Unlike in previous games, we don't to carry many weapons or buy or modify them (except only in contracts mode where we gain money). Again this i liked because it makes us think how can we about completing the mission, or objective for that matter. We only get to carry silver ballers and fiber wire for every mission. Hand to hand combat is a new feature introduced in this game and its very easy to master if the player knows how to press the right button at the right time.
Hand to hand combat!!
Just like we get to dump the bodies anywhere there is space. For example cupboard, bin, off the cliff etc. That said we can even hide and peek from the safe, cupboard which gives us strategical advantage. Speaking of strategical advantage, Absolution introduces 'Instinct Mode'. Just press RB button which reveals the people through the walls, give available hints, hell we can even tell where who is going. Definitely a welcoming feature. On an entirely different note, using this feature i could complete 12 out of 20 missions with an "Silent Assassin" rating.
12 out of 20 missions in silent assassin!!
Oh almost forgot! Each mission has points for each type of activity. Complete objective gain 5000 points, kill silently gain 150, kill a civilian lose 2500 points. At the end of each mission, points are added and we are evaluated and given a rating. Rating system consists of the following rating depending on the mission type, points acquired. Going from highest points gained to lowest Silent Assassin Shadow Professional Specialist Veteran Agent
Don't get spotted! Use instinct!
For completing a mission, the type of style is also rewarded. Dint get my point? Well if i used more of instinct to complete the mission and kill the target silently, i will unlock Chameleon I. Talking about disguises, we have many and most of them funny ones.
Unlocks if played in style!!
Incredible feature--instinct!
One more important feature introduced in Absolution is point shooting. People who played Tom clancy's Splinter cell conviction can grasp this better. Activating point shooting stops the time for a while, in which time we need to tag targets whom we want to kill, and execute them. But unlike in Splinter cell where we can only tag two people, we can tag any number of targets. Only disadvantage is it consumes instinct meter. But then again No pain, no gain :D. So i would advise to check the instinct meter before activating point shooting.
47 with his legendary silver ballers!!
One more part of the game featured is the Contracts mode. In this mode, its like a gaming competition. We get to make contracts or assignments or find them online or challenged by a friend. Creating contract is simple. We play normally just like we play. The style of the play determines the type of contract created. For example, we get to kill maximum of three targets. The type of execution is taken as the style of the contract. If i kill them silently, contract should be executed in exactly the same style or better in order to get more points than the person who created the contract. Contract gets completed successfully only when we get points than the person who created the contract. Successfully completing the contract, money gets wired to the account where we can use the money for upgrading the weapons or buy new weapons. Definitely worth the wait and improved gameplay--4.5/5
Ya i too like the suit!! :D
47 rises from the shadows to show what it takes to become an Ultimate Assassin !! A must play.. My rating is 9.5/10.... + 47 is back + Instinct mode + Hand to hand combat + Incredibly gorgeous
So..finally we reach the end of the Dead space series. Its been fantastic journey throughout the Game series. Dead space 3 was necessary sequel to to finish the game series in style. I particular liked the story ending and game itself.
Dead space 3 starts with a brief cutscene showing the origin of marker and something called a "Codex" which could be of important significance in saving the world. Issac Clarke is more badass than before. We meet new characters in this game. Issac who wanted to take some time off, gets denied by Norton and Carver whom Ellie sent to do another mission of saving the world. Well i am doing the best not to reveal the spoilers. But anyways, one thing i can say is story is very good mix of emotions ( cause we lose a lot of people ), some brief moments of happiness ( when the group rejoins ) .
Issac captured by Danik
Main villain in the game is Danik, who wants to take control of marker and destroy humanity. In this game, although at first we don't know what is going on, eventually we understand why things are happening the way they are. Game explains as to why it all started, what happened during the initial infection etc. We lose a lot of people in the game, but only to contribute to the mission's success. Most of the game, we find some signals and Issac is sent to investigate or get the job done. This authoritarian behavior from the team i din't like. It was as if we take orders from others and game even forbids others from helping us cause we only be in a group for a brief moments. ( Maybe the call of EA for multiplayer). Despite a very good story and perfect ending, Dead space makes a lot of mistakes. If you remember in DS2, Ellie got gouged her eye out by Dr. Stross, but still she is completely fine in Dead Space 3, in fact even sexy than before.
Ellie is fine :O (In fact sexier than before)
A very good ending---4/5 Graphics and Sound
Arctic suit
Dead space 3 is breathtakingly gorgeous. Even though i am attacked by the necromorphs, i just stand facing the setting sun on the white frozen planet of Tau volantis. Just see the pic below. Stunning right? Beautiful setting sun on the white frozen planet filled with equally gross necromorphs with assembled body parts of dead people is set in such a way its difficult to forget the image even after the game has finished.
Stunning Visuals!! OMG
Sound is equally horrifying and deadly. Whenever a necromorph attacks the player, fast music sets your heart racing, or when we walk alone in an open space is equally scary. Trust me, we walk alone more than we kill those blood thirsty creatures. Never seen such beautiful graphics before---4.5/5 Gameplay The gameplay is lot better than any of its prequels. From what IGN quotes " Its has the best combat system that we have seen". Its certainly true. Tackling necromorphs is very easy this time. Even if you run out of ammo, Issac tackles the necromorphs like a child's play. Unlike before, DS3 doesn't have save stations, although beam locator will guide where next objective is, store and bench are situated. Instead game saves automatically at certain points.
No save station any more
We can make our own weapons, modify and even upgrade them. For doing so we need to collect items like scrap metal, tungsten, semiconductor and many more. Each weapon upgrade is unique and can enhance overall damage, reload rate, clip size etc of the weapon. I must admit i am very bad at crafting weapons. I completed DS2 so i got Planetcracker for free. I managed to make a "okay okay" kind of weapon at the end and completed the game using the same. For upgrades instead of power nodes we get upgrade circuit. Each of which has some improvement. For eg., +1 Rate of fire, +1 Reload rate etc. Although modifying weapons is welcoming feature, many gamers may find it difficult to craft a good weapon. Not all are so skilled. :P
Craft your weapon
We have already seen that suits can be changed and upgraded in DS2. In DS3 we have suits for different purposes. For example, we change in Arctic suits when encountering severe cold in the planet. The player has many suits at his disposal. Also the RIG can be upgraded in suit kiosk only. RIG can be modified to deal with more damage, have more air, simply by upgrading the RIG points. Also kinesis and stasis can be upgraded as well.
Simply Stunning!!
Dead space 3 is not set in a single place. Issac needs to travel from one planet to another. Fortunately we use some kind of small space shuttles for travelling short distances. Zero gravity feature remains the same only having more air in the suit.
Plenty of puzzles
One thing we always encounter in the game is a puzzle. To pass a door or complete certain mission we need to solve the puzzle. Some puzzles like shown below have timer.
Puzzle solved :D
Each mission has percentage of completion. Unlike in prequels, we have optional missions and quests to find something to complete the mission 100 %. Although not necessary to complete these optional missions or quests, we can unlock many suits and weapons.
Upgrades!!
Enemies are different than before in the planet Tau Volantis. Like Yeti dressed in a suit or jerkin, necromorphs turn even more deadlier. Oh almost forgot!! There's this big spider kind of thing which keeps coming and going. (Although at end we squeeze it to death and it took me long time to kill it because of the glitch in Chapter 13)
Glitch!!
So much for boasting and improving the gameplay, i dint find the game to be scary at all. Most of the time the solitude is the one that is more scary than necromorphs itself. Roaming vast corridors of caves, getting down the cliffs of mountains intimidates you better than necromorphs do. Improved gameplay and i liked it---4/5 Dead space 3 is definitely better and a needed sequel to the game series. Even if you din't like the game ( which i highly doubt) just play the game for the great visuals--absolutely stunning!! If not for that glitch its definitely a must play. Thoroughly enjoyed!! My rating is 8/10.... + Breathtakingly Gorgeous - Sorry, not scary at all :P + Improved gameplay + Perfect ending to the sequel + Craft your own weapon
Dead space 2 has made a significant number of changes from its sequel. The game starts off where it previously left off. Read through to find out more. Story Dead space 2 mainly focuses on the story part of the game. The story was really strong filled with emotions, frustrations and what not. Accordingly Issac is made to walk through the game. The game begins in an asylum on the Sprawl, a densely-populated space station surrounding a shard of Titan, one of Saturn's moons. Issac recalls having no memory of past three years after he was haunted by Nicole. In this game, a woman named Daina guides him as to why things are happening the way they are. But only to find that she is unitologist and she wants marker made number of times. Felt betrayed, he finally listens to a man named Stross, who thinks he can destroy the marker. Issac meets with another woman, Ellie, who at first though is hostile eventually joins Issac in the quest of destroying the marker. Stross turns mad and freaks out Ellie, in fact he pops her eye out, making Issac to kill him. For the rest it is Nicole who keeps taunting and annoying Issac, also convincing him that she would love to destroy the marker together with him. Although, the story takes a unexpected turn at the end with Tidermann controlled by Nicole tries to kill Issac. Felt betrayed by Nicole again, he battles against her destroying the marker. By this time the whole place falls apart. Issac who initially sends Ellie only to save her from all this apocalypse, returns back to rescue him.
Issac is back!!
Gameplay The gameplay has improved significantly than its prequel if you can find the negative points mentioned in my previous post Dead space. Issac moves freely unlike in Dead space. Newer and better weapons are introduced. Weapons have the same upgrade system. Although the points to upgrade to its maximum require many power nodes. Newly introduced weapons include detonator mines, new force gun etc. Unlike in prequel, Dead space 2 has different type of suits for various purposes which can be bought and equipped at any time unless there is a store nearby. For eg., Advanced suit, security suit etc.
Better weapons!!
Issac can now track not only objective but also can find the path for bench, save station, store using his beam which is really useful. Enemies are really deadly and very fast. Dead space 2 can boast advanced forms of enemies from its prequel. The one which looks like ostrich particularly scares the hell out of me. Also watch out the pods like enemies which throw eggs.
Zero gravity feature improved !! Have a look at those graphics :O
Zero gravity is improved greatly from its prequel. Instead of just aiming and pressing 'alt', Issac's suit shoots four rockets which helps in levitating him. So basically we can stop anywhere and have our own time in analysing the surroundings. The game has more puzzles to solve. Each time you end in a open environment you are likely to solve a puzzle to get past. In this game we have something like boxes where we should turn the mouse to set the disc in the correct location, although incorrect position can cost you your life. Every mission is enjoyable and memorable. I particularly liked the last few missions which are both challenging and story oriented. In a nutshell the game has improved a lot from its predecessor.
More money needed now :P
Graphics and sound If it isn't gorgeous enough in its prequel, Dead space 2 elevates the level of beauty. It devastatingly gorgeous and enemies are equally grotesque. Sound again plays an important role in the game.
Addition of cutscenes in the game!!
Whatever little glitches and minor errors may have been present, Dead space 2 is a must play. Dead space 2 concentrated mainly on story without compromising fear factor. 9 hours of pure horror and enjoyment.
The final betrayal!!
My rating is 9/10.... + Better gameplay + Gorgeous graphics + Story oriented without compromising fear factor + Characters leave an impact on story
I know its late to review Dead space now, but i will be reviewing complete dead space series by end of this month (hopefully) so you can get the feel of series. Since its a been a long time Dead space was released, i may as well include some spoilers. Those of you who dint play it yet, watch out!! :D Dead space is a sci-fi horror survival game starring the protagonist Issac Clarke. Issac Clarke is a ship systems engineer who is deployed on USG kellion to answer the distress call sent by USG Ishimura. So basically mankind has exhausted all the resources present on earth, but has mastered space travel and created some really cool weapons. Crew from earth is sent to answer the distress call by Ishimura. Landing on Ishimura, hell breaks lose.
Issac Clarke
When the crew lands on the ship, they find out that most of the systems failed in the ship. When the crew enters into the main deck of the ship, deadly beings called Necromorphs attack some of the crew members. The player gets separated from the crew (and for the rest of the game we are alone) and in due course of the game we find out that most of the crew members are dead. Then we realise that the distress call is more to it than meets the eye. As game progresses, players find out that there is something called 'The marker' which is sending out hallucinations which is hypnotising some people to kill themselves, coagulating the dead peoples' body parts to form deadly beings called Necromorphs. Issac Clarke comes to assist in this mission mainly because of his girlfriend, Nicole, thinking of rescuing her in case she hasn't turned into one of 'them'. Interestingly the story takes superb twist at the end of the game, revealing Kendra's true intentions. Gameplay Dead space is a third person over the shoulder perspective game. Most of the story is conveyed through spacial holographic projections, rather than cut scenes. We play as Issac Clarke. Issac Clarke is not your typical survival kinda hero or has some specialised military training. As mentioned before, he is a systems engineer dispatched by maintenance crew. When i first played the game, i really underestimated the plethora of options that can be possible during the gameplay. Issac can project beam kinda of thing onto the floor stating or guiding to your objective.
Weapons--Plasma cutter
Player wields up to four weapons. Basic weapon player equips is plasma cutter. Plasma cutter projects a beam mainly used for cutting limbs or tails. Oh by the way...almost forgot, dead space features what is called as 'strategic dismemberment'. It means the enemy can be dismembered off its limb which deals with maximum damage. This is very useful and a new strategy employed by the developers. As we progress, we buy newer and better weapons. I particularly liked the plasma rifle. Weapons can upgraded and the game boasts of new type of upgrade system. Basically upgrade system is made like its some kinda of tree which has many branches. Each branch has nodes which can be only filled when the previous node is filled and adjacent to the node being filled. Upgrade is done by collecting or finding 'power nodes' and by visiting the 'Bench'.
Different kind of upgrade system
There are places called 'stores' where the player can buy things in exchange with credits (maybe their currency). Player are able to collect items like air cans, med packs, credits, line racks, etc and can exchange or sell them to get money to buy new items. Hell! we can even store the items in a vault. This feature is really useful. Player can even move a object or slow down a fast moving object using stasis or kinesis feature.This enables to clear off the road blocks and player can take their time to neatly dismember the enemy by using stasis. However stasis get depleted after usage which again can recharged at stations. There are numerous save points where one can save their game. The game also has zero gravity areas where the player can float and travel to any point. This feature although depicts the reality possible during the era in which game takes place, it is really frustrating. For example it not really possible to travel to any point. And also one wouldn't know which is the ceiling or floor. The game is said to take place in year 2508 but the elevator takes like forever to get to the next level/floor. Also Issac is really rigid and the controls are not fluid enough. He runs like he is carrying a bag of rice behind him. Also zero gravity feature can be really frustrating sometimes.
Enemies are gruesome and really gross looking. There are of different kind. One who carries a huge glowing sack, one who can regenerate, one who is really tall like slender etc. At first enemies can be easy to get through, but as players progress in the game and hallucinations become worse, enemies become very fast and stronger.
Enemies are gruesome!!
Graphics and sound As needed by horror type of genre, game is really gross. I mean in a right way. Loads of dead bodies throughout the ship, blood spilled over at some places, limbs or other parts of body flying in the air during the zero gravity really brings out the reality of situation the player is in.
Graphics in Dead space
Sound as we know plays an important role in horror games. Sometimes there is no sound giving you a lonely feeling, sometimes there is sound of creature moving towards you, sometimes its just you walking. I am not able to exactly tell how i felt when i played but trust me, Dead space delivers right amount of sound or horror required by its genre. It took about 12-13 hours for campaign. I really wish i played multiplayer. Well its definitely is a great example of the horror survival genre and is an awesome way to launch a franchise. Awesome job by EA and Visceral games. God!! I can't wait to play the sequel now. Will start Dead space 2 as early as possible. Watch out this space for Dead space 2 Review. Coming up next!!! :D My rating is 7.5/10.... + New concept + Story is believable + Weapons - Zero gravity is frustrating sometimes - Controls are not fluid enough
Dante is back!! He's badder than ever. Capcom and ninja theory's new addition to the Devil may cry's series brought a new feel to the game. Stunning visuals, sick combos will instantly quench your thirst for action filled adventure/thriller. Story
I love the new Dante!!
Its all about revenge. Dante, son of sparda, is a nephilim (half demon,half angel). Sparda falls in love with an angel, giving birth to twin brothers-Vergil & Dante, whose animosity is as old as DmC 3. Felt betrayed by Sparda, Mundus kills Dante's mother and sends his father into exile where he faces hell. Filled with revenge, Vergil and Dante plot to bring down his 'empire' by destroying his factory and his only child. To assist in the plan, Kat helps in bringing down Mundus. Much to the so called planned 'plot', story at the end takes a interesting twist. Gameplay After trying to play stealthily in Hitman absolution, getting back to action filled adventure is certainly inviting. Gameplay doesn't change very much as in previous games, subtle changes introduced in gathering, travelling or progressing in the game make a huge impact in the overall gameplay of the game DMC. Dmc features some of sick and deadliest combo moves i have ever seen in dmc series. One does not simply mug up the combo moves and try it one after the other. Developers made sure the game rewards only to players who try different combos. Combos are the best part of the game. Dante wields 8 weapons at once. Unlike in previous editions the sword transforms into angelic mode or demonic mode depending on the requirement of the player. Each weapon has its upgrades which can be achieved by killing demons stylishly and of course, brutally. Hell yeah!! :D.
Talking about enemies/demons, there are many and of different kinds. Each one requires certain type of weapon to defeat them. At first combos may seem little unnecessary but later it becomes very essential. DmC not only requires the player to master combos but also requires the player to have skill to execute the correct combos in particular order to achieve maximum style points.The rewarding dint change much from the previous game in the series.
Training session
For beginners, after the mission is completed statistics appear on the screen consisting of style points, completion time, completion of the in-game items and no of deaths. It is important the player optimizes the above in order to achieve maximum points. Ranks are given depending upon the number of points the player achieves. Ranks are divided into SSS,SS,S,A,B,C,D.(SSS- being the highest).
Boss fight!
If there's anything to comment about the game, its the length of the game. Each mission seems like they are checkpoints of the overall plot. When i played it happened so fast credits started rolling after 8.5 hrs. Sad :(...i miss all the fun!!
Graphics and sound The first thing one encounters is the stunning graphics. Most of the time the game is in limbo and its always incredible. Blend of gorgeous red, yellow and orange and sometimes blue colors simply is mind blowing.
Stunning graphics
Soundtrack is given by dutch band 'Noisia' and Norwegian electronic band 'Combochrist'. The “Devil May Cry” series has always had an interesting history, musically. The first two games’ soundtracks were notoriously difficult to obtain, with Capcom not officially releasing them until 2004. “Devil May Cry 3″ and “Devil May Cry 4″ soundtracks were easier to obtain and featured a distinctly “heavy” sound. Which is why it was surprising when Capcom revealed that the series reboot, “DmC Devil May Cry” would be composed by Dutch electronic band Noisia. This was certainly a change of musical pace to go with the story’s overhaul, but whether or not you enjoy this will depend on your feelings on Noisia’s breadth of electronica. (courtesy: Forbes). The music genre being electronica is a correct addition for a game which requires so much energy and enthusiasm. So,Its not late guys!! . Stunning graphics, very sick combos, new Dante's satires and more deadly demons doesn't get in the mood of playing this game, i don't know what will? Its bad bad world out there, start slaying demons now!! :D Gamesbuzz's game of the month-January
+ New Dante - Short + Gorgeous graphics + Pretty sick combos + Great controls My rating is 8.5/10
I always wanted to be ninja and see what its like. I am not a joking, its on my bucket list. Well, Mark of the ninja took care of that now. :D Well if it isn't a pretty game?? Its all about ninja!! Cool, right? We play as..eh..i don't know, we are not told about who we are!! He has all these tattoos printed on him. They are not just tattoos. They are powers.To be frank, there isn't much to talk about the game. The game is very similar to shank and is a trade mark of KLEI entertainment-The art of scrolling games. And trust me, this stealth based game is the best i have ever seen of 2012 in this platform. The game mostly features stealth approach. The character is required to sneak through a series of enivronments while staying out of sight of guards. There are various type of guards. Intially the guards are basic men with guns, later as we can progress, guards/enemies become more deadly and can easily find you and catch you.
Guards get alerted when the player makes a sound.
As all ninjas would do, we need to be silent in our approach. If we run, guards can make out the sound and start shooting at us. Ninja has to be in darkness so as not to comprimise his position. Player has arsenal of 'ninja' weapons at his grab. Basic darts are very useful and allow you to do many weapons. Also there are attack items like spike mine, catacombs etc to enhance our kill strategy. All these at our disposal, one can still get caught by the guards. If detected the player has to disappear from the sight of the guards till the time runs out after which the guards will return to their original position.
Some guards have the ability to pinpoint your last known location!!
The game at first is all about different ways of killing the people. But as the player progresses, he can use environment kills. Although we ourselves might into the same trap. The rewarding systems seems very satisfying. There are specific objectives for each level in the game. If upon completion the player receives what are known as honor points. Using these honor points the player can upgrade his skills. Before each mission the player is taken to an upgrade screen, where they can spend their seals in three sections: Techniques (passive skills and more types of stealth kills), Distraction Items (such as smoke bombs and firecrackers) and Attack Items (such as spike mines and caltrops). The next screen allows the player to select any unlocked costumes and equip items. Each costume (except the starting one) gives special bonuses, but also a side effect in order to balance its power. Completing the game once unlocks a New Game Plus mode where the enemy AI is smarter, the line of sight is more limited and sounds produce no expanding circles (aside from enemies' footsteps). Most useful skills i found were the twilight, spike mine, brief shadow. Also there are scrolls we can find on the way or we need to complete a challenge in order to achieve them. These too count in getting honor points.
There isn't much about the plot or story. The ninja clan gets attacked by some people who are wealthy. Azai, Master of clan seeks revenge on those who attacked the clan. I wouldn't want to reveal cause that be would be a spoiler.
These dogs are real bottle necks to stealth killing...they can sniff you if you are in their domain.
The graphics are the usual comic style. The cutscenes are also in cartoons. I like it when in the game it rains, or when there is a sandstorm. Cause that definitely spell bounds you.
Although there are some levels where the player can get frustrated cause the ninja sometimes on the surface and doesn't let go, or doesn't jump far enough etc, i would suggest you play this wonderful game. The ending was unexpected. I am not saying its bad, its just i am surprised. KLEI has again done it. It certainly is becoming a pioneer in making such scrolling games. Looking forward to "Don't Starve" -another new IP from KLEI releasing in early 2013. Stay tuned!! + NINJA + Beautiful comic style graphics + Wide range of weapons and deadly appoaches to killing My rating is 8.5...
In this post i want to give some tips about how to survive in the dangerous island of Far Cry 3 and make it more interesting. This is kinda my survival guide to the game. :D
1. So firstly try and liberate outposts. By doing this we can get multiple save points and fast travel locations on the map-easier for starting over again near the desired place in case you die. 2. Try poaching lots of animals and different varieties of them. This will enable to craft more syringes and a pathway to additional powers on the "Tatau". I crafted all the possible pouches,wallets etc before the game progress was 15 %. 3. Game progress is entirely dependent on the player. It can either go slow by exploring every possible location, doing challenges, doing animal hunting etc or fast just by completing missions. I suggest one opts the former approach. Cause this will enable us to be ready for the next mission which might require additional powers and certain important weapons which BTW will unlock by doing side missions. 4. Gain more Xp by doing story quests, trails of Rakhyat, or by finding relics, letters of the lost which give big xp boost. This will unlock more skills and a better Jason brody. :P 5. Finding relics, letters of the lost unlock signature weapons which are way better than normal weapons but are not customizable. ( though paint jobs :P) 6. Liberating outposts: Almost every outpost can be liberated silently, giving additional 1000 xp boost. Try and watch for cages where the animals are kept. Release them, and the animal will finish the pirates,cool ain't it? So don't spoil your hands :D. If there ain't no animal, try to have sniper ( preferably silent one ) and a Molotov flamethrower for creating fire on the houses. The pirates treat this as a natural disaster and in panic, they start shooting each other. 7. Climbing radio towers will unveil the map. Climb all of them to have a look at what is present where. 8. Keeping variety of weapons in hand is very useful. I carried a sniper, SMG, Assault, Flamethrower in 4 different slots. Doing this will make the gameplay/fighting easy. 9. LOOOT!!! Loot as much as you can. Don't worry if you cannot craft anything out of animal skins. They also can be sold. Pirates carry lot of money with them. Try unlocking 'grab 25% more money' skill. 10. Try taking down multiple targets at once. I find Knife throw take down, heavy take down, death from above particularly useful. Trust me, its a bad bad world out there on rook's island. Only trust yourself. Vaas and Hoyt are unpredictable and very dangerous. They should taken out cleverly. So if you wanna fight them you will need these tips. Remember "Exploring is rewarding", and bust every body's ass :D Happy gaming ~GamesBuzz~!!
Whoa if it isn't how insanity should be defined?? I never played far cry 2 completely, but i got the theme of how Far Cry 3 would not be less than badass. It improves a lot from its prequel in gameplay, graphics etc. We can literally do anything in Far Cry 3. Hunt animals, play poker, be a true Rakhyat by completing challenges, explore the jungle, play knife darts etc etc. I would be joking if this is all we can do in far cry 3. The map is huge and exploring is very rewarding. Unlike Darksiders which has a large map but exploring is a lot of pain and not much rewarding, far cry 3 allows players to liberate outposts of pirates to use them as fast travel locations.
The characters are very well developed. We play as Jason Brody. Although i dint like his character at first, who is in fact very timid and scared all the time, but as game progresses he gets to become more and more badass. Well it is required to do that just to survive in the jungle. I love the character vaas. He is funny, unpredictable, and very very dangerous. After our escape from Vaas' camp, we are introduced to a tribal warrior Dennis who is more friendly and go-'get'er type of guy. And there is the hottie of the jungle 'Citra' whom the Rakhyat treat her as jungle goddess. She is very sensuous and hotter than my girlfriend(Liza). The game also portrays other friends who have been captured but enough justice to their roles is not done, although every character is very important. If you thought is badass, then you gotta meet Vaas' boss, Hoyt, who is beyond badass and devilish.
The hottie i was talking about
As we make progress, we earn skill points. The skill points can be used in three different ways-heron, shark and the spider. Each skill set gives a edge to hunting, combat, fighting and surviving in jungle. We can view in 'tatau' how many skill points we have earned. Story As far as story is concerned, i can split it into two parts-rescuing our friends and taking revenge. Any minor detail other than this would be a spoiler. So i would like to keep it that way.Six friends travel for a vacation who in their blithe moments are captured. We as Jason Brody will have to rescue our friends. Story is decent, but its the characters that make the story exciting and make unexpected twists and turns in the playing.
Awesome graphics
Gameplay As i said, there isn't anything we can't do. we can explore the island, liberate outposts, climb radio towers to reveal the map etc. The game runs smoothly but with some glitches. To start off, radio towers are very tough to climb in second half of the game. When we stand in front of the stairs, the player is unable to climb the stairs , we need to jump for him to move forward. Far cry 3 features variety of weapons each of which is unique in its own way. Also there are signature weapons which unlock after completing certain stages. We can collect plants and animal pelts/ skins to craft various medicines and items like for example- increasing our pouch capacity, having extra health etc.
I would like you to play this awesome game. This game is definitely as Vaas defines it-'Insanity'. I am not adding any other detail cause that will only spoil the game-play. Now play this game and have fun...:D + story - climbing radio towers + graphics - poor engine + exploring is rewarding + characters + weapons + hunting
Badass-o-meter rating is 9.0/10....:D
( My first game which i completely played with Xbox controller and it felt great :D :D)