Monday 17 October 2011

Portal-PC Review




Shoot two portals onto a flat surface and walk through one to appear out the other...Read through to understand what i meant...


Set in a mysterious scientific facility, Portal introduced players to new ways of moving through the game world that challenged their perspective and flexed their spatial awareness. 


Although a science testing facility is hardly the most imaginative setting for a game like Portal, the drab labs and white-tiled walls of Aperture Science belie an engaging and entertaining atmosphere.
The female robot narrator "GLaDOS" guides you throughout the tests,though not at the end(:P),where you need to fight the boss.Through her hopeless attempts to inject humour and humanity into the testing despite her dense corporate-speak and exaggeratedly broken photo-booth voice, the show-stealing GLaDOS ironically does succeed in injecting humour and humanity into Portal. Skilfully appropriating the "robot with logical emotions" archetype, she soon becomes the deadpan conduit for just about any kind of humour "Valve" wishes to throw into the mix, be it a boorish reference to organ donation, a sly gaming euphemism or a totally incongruous Smash TV sample.


The tests are the most crucial part of the game designed in such a manner you feel excited about what would happen next....Initially though the GLaDOS helps you through the first tests,the main challenge of the game lies in solving the remaining 14-15 tests.There are a total of 19 tests to keep your neurons working.Although the tests are smart,as the player progresses,he should concentrate more and more coz the tests become tougher and better.


In the game you might come across what are called as           "turrets"--fast shooting machine robots. Don't get fooled by their sweet,childlike voice,they are more dangerous than tanker with a bazooka(ha ha).Once caught prey in their sight it doesn't even take time to see yourself dead in a blink of a eye.They are not only important testing obstacles but are also used to protect restricted areas of the facility as well as in the testing of Military Androids and the Portal Device.

Turrets


OK! Here's the main twist in the game, the female robot narrator which helps through the test,goes on to the become the boss.The boss fight is really exciting and easy. You get a lot of time to figure what to do and defeat her.
The BOSS Fight 


Although the portal satisfies the quench for your brain,the game ends very soon.But don't be disappointed after the game is done new challenge levels are unlocked. These extras are six levels that you've already played. The difference is that they have new challenges associated with them. You'll have to see if you can complete the puzzles in a certain amount of time, a minimum number of footsteps, or using only a certain number of portals. These challenges are really interesting because they make you consider puzzles that were somewhat simple to figure out in a different way. You'll learn that the obvious way is definitely not the shortest and you'll bust your brain and may become obsessive trying to figure out the best possible method.


CLOSING COMMENTS
I personally feel that this is the best game for keeping your brain working. Portal does its job within the Orange Box compilation, taking a brilliant left-field idea and successfully merging it with Valve's universe over an entertaining few hours of gaming. And in its own right the game lives on a little longer in the taxing Bonus Maps and the Achievement targets that will no doubt prove furiously addictive to those with the requisite gaming genes.


Pros and cons
1.The best game for solving puzzles.
2.Presented in new style,everything fits together as neat as a button.
3.Though the game is exciting the initial puzzles are a child's play(too   bad there aren't many levels to play).


My rating would be 7.9....

The cake may be a lie ,but the fun isn't.....


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