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Tuesday 22 November 2011

Modern Warfare 3- PC Review


Another big hit from Activision , Call of duty:Modern Warfare 3 continues to sell its copies(Cd's) and fun of playing it is increasing exponentially world wide.
It pretty much starts off with where modern warfare 2 left(Makarov) but wraps up as if this is the end of modern warfare.Though the story is a bit hard to follow,the game is very exciting to play.

Here's one question i wanna ask "can it pull off the same fun as before?".Let's see.....


"...Count me among the minority that's thoroughly disappointed Call of Duty: Modern Warfare 3 is, like MW2 and Black Ops before it, a carbon copy of CoD 4." When I finished up MW3's roughly six hour campaign, I dreaded writing this review. As stated above, it's Call of Duty. I've had a number of friends ask me what I think of MW3, and that's my verbatim response: it's Call of Duty.


If you've played any of the games in the uber franchise since Infinity Ward's 2007 masterpiece, Call of Duty 4: Modern Warfare, you've played Modern Warfare 3. It looks the same, it feels the same, it zigs when you expect it to zig, and it zags when you expect it to zag.Forget the hype,ask yourself this: do you want more of the same? If the answer is yes, Modern Warfare 3 should be on your 'Buy' list.


Modern Warfare 3 comes to us by way of an older engine, but still looks great. Sure, it's not among the very best out there nowadays, but it performs well. At any given time the screen appears ready to burst with effects and visual madness. Entire battles are waged before you; buildings burn and crumble while a steady flow of explosions batter your senses. This is Call of Duty, and Modern Warfare 3 collects these moments of boom in abundance, presenting them in all their 60 frames-per-second glory. 


Modern Warfare 3's single player campaign hits many of the same highs and lows as its predecessors. Amazing set pieces serve as backdrops for giant firefights yet again. This is no understatement. Few games retain the crazy roller coaster pace that this does level after level, with brief moments to breathe set between the next eruption of gun play. The shooting feels extremely responsive and well-tuned, and the battlegrounds challenge your awareness at all times. You're always given different situations that mix-up the game play just enough to keep things interesting. The game presents a formidable challenge, as always, on the Hardened and Veteran settings – something that the more hardcore players will want to delve into.


Great visual effects
Just like in modern warfare 1 and 2,you get to ride on various vehicles and it is pretty much fun.And coming to the climatic campaign,the climate perfectly suits the occasion and sometimes serve as camouflage against enemies.And the visual effects the game provides it very good with high detail endorsed still at 60 frames per second to give a better quality with smooth maneuvering of mouse and controls(i mean the game doesn't lag :P)


If single player is good, then Modern Warfare 3's multi player is fantastic.I would say better than its competitor-Battlefield 3. Like the other Call of Duty games before it, this entry pulls you in with its persistent leveling system and frantic combat. All of the sixteen new maps are fun to play and, with a whole new slew of challenges to complete, rewards constantly pop up and keep you hooked with the next little endorphin rush.Call of duty elite tracks all your records where u died and who killed.It basically stores your stats.


But back to my original question: is MW3 -- is more of the same -- still fun? It is. I'm disappointed there's nothing new, and it's nowhere near the experience CoD 4 provided, but that doesn't mean I didn't enjoy it.
Hate on Activision all you like for churning out clones, just remember they're doing it for a reason: it works. And if there is one thing that's slightly different about MW3 that actually adds to that tried-and-true recipe, it's a bigger sense of scale. From New York City to Paris to London to Hamburg(even India-Himachal Pradesh :D), MW3 takes players on a journey to some of the world's most iconic cities, and it shows them off with the most massive -- and impressive -- set pieces the franchise has ever attempted. In particular, raiding a Russian sub in a New York City harbor filled with warships, jets, and helicopters is a sight to behold.


Though the set pieces are fantastically laid out the enemy AI seems a little poor.The enemies feel they are hidden while they are actually out there in the sun to just give us an opportunity to shoot them.Also there are some glitches like you hit an enemy in the leg he dies,while soap even after series of bombardments never dies..:D .Finally weapons.There is no change in the quality in the weapons we use and ammo in the some of the guns run out quickly.


 Even with these flaws, Call of duty modern warfare 3 is a fantastic game to buy and play(though i dint buy :P).The multi player is hands-down best it has ever been, with more features,more modes and many new levels.


My rating would be 9.3...(it deserves it)

Saturday 19 November 2011

Blur-PC Review




Welcome to world of powered up racing!!

BLUR developed by Bizarre creations,produced by Activision is a ultimate powered up racing experience.


Career mode is split into 9 different groups and at the end of each group is a boss fight. To face the boss, you must first meet certain Demands that will change from one boss to another boss. Once all the boss' Demands have been met, you will unlock a new car and be able to face the boss in a One-on-One race. You will only be able to use the car that is similar to the car the boss uses. To progress through the Career, you need to earn enough Lights to unlock groups. In Race and other events, there are only 7 Lights that can be earned. In One-on-One events, 8 Lights can be earned. You can earn Lights in Race events by finishing in the Top 3 (5 Lights for 1st, 4 for 2nd, and 3 for 3rd), earning enough Fans, and successfully passing Fan Runs. In One-on-One events, all lights can be earned by defeating the boss. By defeating the boss', you will receive the boss' car with the boss' livery on it. You will also receive a Power-Up Mod(except the last boss)that can be equipped to your cars.


The game progresses through the following
Proving Grounds
City Slickers
Fan Favorite
Crash and Burn
Ruthless Aggression
Midas Touch
Double Damage
Loose Cannon
Show Down.


At the start Shannon (first boss...) explains how to progress through the Blur career.You might think Shannon is a easy chick to beat,but you will find out only in the end what she is really capable of(i don't want to reveal it here).Everything seems OK till the stage 1 but as u progress the demands get tougher and challenging.Each Boss has a speciality in a particular field and that means you need to be totally good.


Power-ups...
An icon like thing which hangs in the air can be very useful.How useful? you can jump from 20th place to the 1st place by using couple of them.There are have three slots for using them.There are a total of 8 power-ups which add spice to the game.(some of them being very dangerous :P).Even though you are out in front you need to careful as opponents can wreck your car from behind leaving you no "light".That is what a power-up can do. :D
Though having the best power-ups can be helpful,treacherous tracks and tight corners can leave you behind.Hence, you need to tame your car and yourself :P


You might want to stare at the beautiful sky lit with crackers and colours by the sea side.Graphics in the game are awesome.
.
Oh! yeah i forgot! Fans..Fans play a huge role in Blur.Fans unlock better cars.Each race has 8 lights to complete and can be only done if you complete fan run and fan targets.Watch out for the "Fan Favorite" his demands can make you work.


Type of events 
There are three types of races. In addition to what you would think of as a “standard” race and a “time trial”-type race, there’s also a destruction race in which you shoot drone vehicles with nothing but Bolt power-ups for points. Each of the major competitors has four requirements you must complete before you can compete in a one-on-one race with them. Win the race and you unlock their car and get eight lights and an upgrade.


You can only equip one upgrade at a time, but you can change upgrades at the start of each race; one lets you fire four Bolts per power-up instead of three, for example. You gain Fan points for almost everything: a clean lap, a good drift, hitting someone with a rear-launched Shunt, hitting someone with a front-launched Mine, hitting someone with all three Bolts from a Bolt power-up, hitting multiple cars at the same time with a Barge power-up, and so on. Gaining enough Fan points unlocks new cars in career mode, and additional modes in multi player. In career mode, you can repeat any race any time you want, and even select a different vehicle each time (though it still has to be a vehicle in the class defined by the track, from Class D up to Class A).


Music Tracks
The style, look and feel of Blur is a solid match for the type of music Ninja Tune represents. The eighteen tracks selected form an awesome soundtrack for the chaotic, high-octane on-track action.
A soundtrack is always key to enhancing the atmosphere of a game, and we feel our music reflects the frenetic tone of Blur, making the whole experience more intense and exciting.
The music in Blur plays a huge role in the overall game play experience, making players feel like they're right at the heart of the action.


In the online game, choosing the right car for the right track is the key to winning. Specific cars in your garage can also be leveled up to gain additional abilities, and you can choose a combination of three bonus traits to suit your play style. Unfortunately, because you still have to earn fans to unlock better cars, higher-level players are always at a distinct advantage over lower-level players.


I do have a few complaints about Blur, though. The most obvious one is that there are only a few race types, and each time you play one, the same power-ups appear in the same place every time. This can, and does, get repetitive after a while. The cars are beautiful, but there’s no customization beyond changing the paint color and choosing one upgrade that you’ve won in career mode; many of them sat unused when I played because I quickly picked favorites and stuck with them. You have no way of previewing a track before playing it, so the first time you play a particular race, you have no way of knowing whether a grippy car or a drifty car is best. And, finally, in the single-player career mode, you max out your Fan points long before you actually complete your career, so you reach a point where the only reason for continuing to try to get the maximum number of lights is to unlock achievements (called “stickers”).


Blur is fast, chaotic, and flashy. It may not be particularly original or memorable, but it could make for some great post-bar silliness with your friends on par with a bad kung fu movie. Like a skittish commitment-phobe, as soon as you start to take Blur too seriously, it all falls to pieces. For all its apparent style and class, Blur really just amounts to fast cars racing around shooting missiles at each other.So long as you don’t expect anything more than that, you won’t be disappointed.


Blur is mindless fun \m/ \m/....so ready for some powered up action..??


My Rating would be 8.3...