Wednesday 3 October 2012

Max Payne 3 PC Review


If u r a max Payne fan, u will love max Payne 3 in every way. Max Payne stills shoot dodges but only this time the gameplay mechanics has improved drastically. The type of recoil and type of reaction you get when different type of gun is used is a beautiful design done by the developers. To write about how i felt about the game the following paragraphs just isn't enough. One needs to play this game to have experience which is refreshing in every way except that the Max Payne still wallows in guilt and trauma.

Set nine years of Mona sax's death, Max Payne enters into Brazil to work for Rodrigo bronco- a big mafia who has a wife named Fabiana and daughter Giovanna. During the first mob fight in the bar where Rodrigo is kidnapped, max payne agrees to work with Raul passos, an old retired CIA agent who worked with max before. Eventually we decide to save the kidnapped. The story has strong ending and is very strong and makes sense. 
Streets of sao paulo
Rockstar took nine years to develop this game-don't know whether to actually match the story in reality or it actually took that much time. But one thing is certain rockstar has worked really hard and this is seen in the gameplay mechanics. PhysX works really great. The graphics and visuals and the typical narration in which the game is explained is changed and look gorgeous. The detailing of the environment the developers put in this game is really paid-off. I could actually see the papers, staplers on the worktable, flying ash etc. All i can say is the game is really gorgeous at times and story telling style is impeccable. The developers chose sao-paulo as the prime place for main of the game. The streets really show the hatred and despair in people. 


Talking about the achievements and collectibles, there is separate tab called grinds which tracks the stats. Though this is like a dossier to see how much we have done, this isn't in any way rewarding. There are also some golden parts of guns to be collected. This also is purely for collecting and not in any way rewarding.  The game has 14 chapters and each chapter takes about 35-40 minutes depending on the type of the mission playing. I could complete the game in 13 hrs and enjoyed every second of the game.  


Environments are very detailed
Dialogues and sound quality is really good. This is apparent from the story telling style which is impeccable. I really loved Max's narration. Story telling is displayed in comic style. 

Though the game has an lasting appeal, the developers have taken really long time. The game has pleasing sense of nostalgia. After i finished the game, i felt the game should have been for some more time. 

Max Payne has suffered beyond reasonable limits. (It's all in the name.) Nine years have passed since the last game in the series, yet little has changed for its long-suffering protagonist, who remains deeply traumatised by the death of his wife and child. ‘Trauma’ is the key word – in Greek, it means ‘wound’, and Max is someone who has never let his fully heal. To move on would be to forget – a betrayal of those he loved – and so instead he chooses to wallow in the past and the pain, with the help of brown liquor and white pills.

Did i say i was satisfied and enjoyed playing every second of the game? Well.....i wasn't completely honest with you people. To start off with the bad points, i have got many. The game has got a lot of glitches. I could literally point out a 100 glitches if only i had space. Sometimes the gun suddenly comes into the air and starts shooting me. I mean what the fuck did i do? Sometimes Da Silva goes off the boat and i stay behind drowning in the water but i don't die. Hmmm...this is bullshit. Also i had to start the game 2-3 times just to get away with the glitch. The people get stuck sometimes and don't die. This is just frustrating. It took nine years to develop and making it so many glitches is really sad and not justified. Because of this very reason i am forced to cut points. Also players aren't at liberty to explore the game. The shoot dodge is sometimes frustrating and max payne doesn't get up he shoot dodges which drains our health. The number of painkillers are just sufficient which is really bad thing sometimes especially when you are sick of dying.

Although the game has numerous flaws, the experience one will have is unforgettable. I am writing 4 weeks after completing the game but i still remember the game story and feel nostalgic. Truly the game is epic. Times change and people change, too; Max Payne isn't the same man by the end of this game that he is at the beginning. It's fitting, then, that the gameplay has also evolved, that Max needs to proceed with a bit more caution than he did in his younger days. They say the more things change, the more they stay the same, and one thing remains true: you can still count on the Max Payne name to deliver some of the most stylish, distinctive, pulse-pounding shooting around.

My rating is 8.5....

+ Great story       - A lot of graphical glitches
+ Awesome visuals - golden parts- not rewarding
+ Detailed environments - Shoot dodge is frustrating sometimes
+ Gameplay is the best i have seen till now
+ Narration style 


1 comments:

Thank you for reviewing Max Payne 3, Adithya. I was a huge fan of the first two games, but I kind of regretted buying them because they were pretty short on replay value. To avoid wasting money like that on 3, I rented it from Blockbuster @Home. I spent a few nights playing through with one of my coworkers from DISH. The game is visually striking and the story is awesome. There have been some minor control issues, but nothing that stopped me from playing. I think we are almost done; I think I’ll try that new Spider-Man game after I send Max Payne back.

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